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    [GRUEDORF] Grue's Sully Updates Thread

    Scheduled Pinned Locked Moved Gruedorf
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    • bengrueB Offline
      bengrue
      last edited by bengrue

      Today on “What’s Grue Done This Week He Can Talk About?”

      So, one of my side projects is autobard.org, which is a fun word-based art project I work on with Brianne “Tank” Hughes on monday evenings.

      Tonight we created a “dictionary unbullshifier” script to clean up a word list we found and decipher those cryptic ‘p.p. & a.’ type things you see in the parts of speech indicator. I think this would become “past participle” and “adverb” in the “actually is:” boxes, but I’m not the Master Linguist so we’ll find out next time when Bri and I work through the list!

      Of note though is that there’s definitely a lot of human error in this dictionary! Did you know there’s no ISO standard for english and errors enter datasets all the time?!

      Also Bri is very fond of saying “Parts of speech are all made up.”

      Anyways: Why are we doing this?

      …We’ll tell you later!

      (This is what the form looks like:)

      0ae92107-4074-48a6-b905-3bfc8c6761e5-image.png

      Currently making Sully: A Very Serious RPG: http://sullyrpg.com

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      • bengrueB Offline
        bengrue
        last edited by

        Today’s update: I uploaded the verge repo to s3 and made a little accessor page!

        0b600af7-7615-4c50-a472-1c4c71338ed3-image.png

        …I don’t want random robots to access it so I’ll make it require a forum login cookie later. For the time being, ask me if you want the url! ❤

        Currently making Sully: A Very Serious RPG: http://sullyrpg.com

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        • bengrueB Offline
          bengrue
          last edited by

          Aaaaaaand… we’re back!

          What did I do this week?

          1. I had verge-rpg.com hacked by Chinese spammers! (how do I know? because /root was owned by www-data and several websites were serving like a gig of Chinese spam.)
          2. I… have been resurrecting the box since. And now verge-rpg.com is back! But I’m nowhere near done.

          At least I have nightly backups this time -_-

          Currently making Sully: A Very Serious RPG: http://sullyrpg.com

          bengrueB 1 Reply Last reply Reply Quote 2
          • bengrueB Offline
            bengrue @bengrue
            last edited by

            @bengrue (A week later, and I’m still repairing things with the new server -_-)

            Currently making Sully: A Very Serious RPG: http://sullyrpg.com

            bengrueB 1 Reply Last reply Reply Quote 1
            • bengrueB Offline
              bengrue @bengrue
              last edited by

              Aaaaand I’ve restored everything.

              I think.

              Jesus.

              Currently making Sully: A Very Serious RPG: http://sullyrpg.com

              bengrueB 1 Reply Last reply Reply Quote 0
              • bengrueB Offline
                bengrue @bengrue
                last edited by

                Also I fixed a css issue with the site theme that’s been bugging me!

                ad10e991-891a-47cb-8814-8a4a7cbdcc8b-image.png 7e065b21-4abe-4fe6-8d18-3c58fe4a5bc2-image.png

                Currently making Sully: A Very Serious RPG: http://sullyrpg.com

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                • bengrueB Offline
                  bengrue @bengrue
                  last edited by

                  OKay, and now https://repo.verge-rpg.com is publically available to anyone logged into this forum!

                  Currently making Sully: A Very Serious RPG: http://sullyrpg.com

                  bengrueB 1 Reply Last reply Reply Quote 0
                  • bengrueB Offline
                    bengrue @bengrue
                    last edited by

                    This week in Things I Can Talk About:

                    …I made a webapp for tracking whose turn it is for cleaning the litterbox in my house?

                    5d1431bb-52b9-442c-a362-1da09657992f-image.png

                    Look, I’m still playing catchup on tasks from all the setbacks from the server work and housework. I’m just about getting done with professional work and games work may continue apace shortly.

                    AND MOST OF THAT IS SECRET STILL 😠

                    Currently making Sully: A Very Serious RPG: http://sullyrpg.com

                    bengrueB 1 Reply Last reply Reply Quote 1
                    • bengrueB Offline
                      bengrue @bengrue
                      last edited by

                      Also, although I can be a good graphic designer, there’s a difference between can and will.

                      I chose to stay “no”.

                      Currently making Sully: A Very Serious RPG: http://sullyrpg.com

                      bengrueB 1 Reply Last reply Reply Quote 0
                      • bengrueB Offline
                        bengrue @bengrue
                        last edited by

                        What have I been doing lately?

                        Making a custom C++ UI system for the current game project!

                        Basically bringing the concepts of Sully’s C#-based McGrender engine that Ustor and I have developed over the years and making it work in a C++ SDL2 context.

                        It’s going surprisingly well, but I’m annoyed I’ll have to make a drop down menu >: (

                        Currently making Sully: A Very Serious RPG: http://sullyrpg.com

                        bengrueB 1 Reply Last reply Reply Quote 0
                        • bengrueB Offline
                          bengrue @bengrue
                          last edited by

                          Today’s update!

                          In the last two weeks I’ve:

                          • Fixed some bugs in Breaditor
                          • Been working on a event-driven C++ UI system
                          • Been learning unique_ptr<> for the first time to deal with fixing ownership/lifetime issues for said UI system!
                          • Lost 5 lbs (idk does that count?)

                          Currently making Sully: A Very Serious RPG: http://sullyrpg.com

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                          • bengrueB Offline
                            bengrue @bengrue
                            last edited by

                            Okay, okay, okay. I’ve been losing Gruedorf since the end of August. I promise I’ve been busy though:

                            b5cb0e74-87ed-40af-b2ea-9b4f8a4870b8-image.png

                            I mean, October was a little light but LOOK at all those COMMITS!

                            Anyways, can’t talk about all that. Let’s see, what have I done?

                            Since the last update I’ve:

                            • Worked with Ustor to debug some pipeline issues building the Sully Demo
                            • Recruited Demo Beta Testers
                            • Set up infrastructure for testing feedback
                            • Done a bunch of legal stuff for the company
                            • Recruited an illustrator to work on the marketing assets for Sully

                            Wow, did you know there’s tons of stuff to game making that ISNT making games? I hate it!

                            Out of professional courtesy I won’t post WIPs of the marketing art. It’ll be done soon! :3

                            Currently making Sully: A Very Serious RPG: http://sullyrpg.com

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                            • bengrueB Offline
                              bengrue
                              last edited by

                              What have I been doing this week?

                              I’ve been turning my beefy windows machine into an automated build machine!

                              And boy is it frustrating!

                              https://github.com/ilammy/msvc-dev-cmd/issues/63

                              Whee.

                              Currently making Sully: A Very Serious RPG: http://sullyrpg.com

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                              • bengrueB Offline
                                bengrue
                                last edited by

                                Build automation tasks continue!

                                Did you know that github no longer provides free branch protection for private repos? It’s true!

                                Just $44/year for everyone who’s a collaborator if you want this useful feature!

                                …so if you got an email saying you were disconnected from one of my projects this week: I still love you. ❤

                                Currently making Sully: A Very Serious RPG: http://sullyrpg.com

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                                • bengrueB Offline
                                  bengrue @bengrue
                                  last edited by

                                  @bengrue Update: I think I fixed the website in the hackiest way possible.

                                  I neither know why nodebb stopped serving the its critical js/css files, nor do I particularly care after spending way too long fixing them by stapling them into place.

                                  Internet.
                                  Of.
                                  Shit.

                                  Currently making Sully: A Very Serious RPG: http://sullyrpg.com

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                                  • bengrueB Offline
                                    bengrue @bengrue
                                    last edited by

                                    https://www.youtube.com/shorts/D31SGqZV-9o

                                    Breaditor UI Progress!

                                    Currently making Sully: A Very Serious RPG: http://sullyrpg.com

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                                    • bengrueB Offline
                                      bengrue
                                      last edited by

                                      Today’s gruedorf: I spent like 10 damned hours figuring out what was wrong with the nodebb install ;_;

                                      (an upgrade made it so it was no longer upgrading to HTTP2 to stream in the js/css. The web was a mistake.)

                                      Currently making Sully: A Very Serious RPG: http://sullyrpg.com

                                      bengrueB 1 Reply Last reply Reply Quote 0
                                      • bengrueB Offline
                                        bengrue @bengrue
                                        last edited by

                                        And I added some buttons to the bottom of the main page!

                                        ea9169b5-cef9-4cbc-afc6-593538054c26-image.png

                                        Of note: the “V” is a link to the (very barebones) VERGE Repo.

                                        Currently making Sully: A Very Serious RPG: http://sullyrpg.com

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                                        • bengrueB Offline
                                          bengrue @bengrue
                                          last edited by bengrue

                                          It’s been an annoying few weeks for me, but here’s some stuff I’ve done:

                                          • Spent way too much time learning about the horrible state of sending email in these hellish after-times
                                          • Set up a new mailing list and ported all the mails over from the old service
                                          • Updated https://breadbros.com/ with links to wishlist Sully and to join the mailing list
                                          • Updated the site with more videos and put the videos higher up and added calls to action for wishlisting
                                          • Collected all of the pre-orders into a list finally (This… was a 10-year outsatnding task)
                                          • Collecting new screenshots and videos to start actually making some noise

                                          So. That’s… me.

                                          Edit: oh, I also almost fixed the account verification/recovery stuff but that’s all tied into “wow it sucks these days.” So that’s… still in progress

                                          Currently making Sully: A Very Serious RPG: http://sullyrpg.com

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                                          • bengrueB Offline
                                            bengrue @bengrue
                                            last edited by

                                            • Almost done with the transaction email work for vrpg
                                            • Captured video fo Sully’s Attract Mode and Second Trailer

                                            Currently making Sully: A Very Serious RPG: http://sullyrpg.com

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