VERGE-RPG
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Register
    • Login

    [GRUEDORF] Grue's Sully Updates Thread

    Scheduled Pinned Locked Moved Gruedorf
    65 Posts 2 Posters 15.1k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • bengrueB Offline
      bengrue @bengrue
      last edited by

      OKay, and now https://repo.verge-rpg.com is publically available to anyone logged into this forum!

      Currently making Sully: A Very Serious RPG: http://sullyrpg.com

      bengrueB 1 Reply Last reply Reply Quote 0
      • bengrueB Offline
        bengrue @bengrue
        last edited by

        This week in Things I Can Talk About:

        …I made a webapp for tracking whose turn it is for cleaning the litterbox in my house?

        5d1431bb-52b9-442c-a362-1da09657992f-image.png

        Look, I’m still playing catchup on tasks from all the setbacks from the server work and housework. I’m just about getting done with professional work and games work may continue apace shortly.

        AND MOST OF THAT IS SECRET STILL 😠

        Currently making Sully: A Very Serious RPG: http://sullyrpg.com

        bengrueB 1 Reply Last reply Reply Quote 1
        • bengrueB Offline
          bengrue @bengrue
          last edited by

          Also, although I can be a good graphic designer, there’s a difference between can and will.

          I chose to stay “no”.

          Currently making Sully: A Very Serious RPG: http://sullyrpg.com

          bengrueB 1 Reply Last reply Reply Quote 0
          • bengrueB Offline
            bengrue @bengrue
            last edited by

            What have I been doing lately?

            Making a custom C++ UI system for the current game project!

            Basically bringing the concepts of Sully’s C#-based McGrender engine that Ustor and I have developed over the years and making it work in a C++ SDL2 context.

            It’s going surprisingly well, but I’m annoyed I’ll have to make a drop down menu >: (

            Currently making Sully: A Very Serious RPG: http://sullyrpg.com

            bengrueB 1 Reply Last reply Reply Quote 0
            • bengrueB Offline
              bengrue @bengrue
              last edited by

              Today’s update!

              In the last two weeks I’ve:

              • Fixed some bugs in Breaditor
              • Been working on a event-driven C++ UI system
              • Been learning unique_ptr<> for the first time to deal with fixing ownership/lifetime issues for said UI system!
              • Lost 5 lbs (idk does that count?)

              Currently making Sully: A Very Serious RPG: http://sullyrpg.com

              bengrueB 1 Reply Last reply Reply Quote 0
              • bengrueB Offline
                bengrue @bengrue
                last edited by

                Okay, okay, okay. I’ve been losing Gruedorf since the end of August. I promise I’ve been busy though:

                b5cb0e74-87ed-40af-b2ea-9b4f8a4870b8-image.png

                I mean, October was a little light but LOOK at all those COMMITS!

                Anyways, can’t talk about all that. Let’s see, what have I done?

                Since the last update I’ve:

                • Worked with Ustor to debug some pipeline issues building the Sully Demo
                • Recruited Demo Beta Testers
                • Set up infrastructure for testing feedback
                • Done a bunch of legal stuff for the company
                • Recruited an illustrator to work on the marketing assets for Sully

                Wow, did you know there’s tons of stuff to game making that ISNT making games? I hate it!

                Out of professional courtesy I won’t post WIPs of the marketing art. It’ll be done soon! :3

                Currently making Sully: A Very Serious RPG: http://sullyrpg.com

                1 Reply Last reply Reply Quote 0
                • bengrueB Offline
                  bengrue
                  last edited by

                  What have I been doing this week?

                  I’ve been turning my beefy windows machine into an automated build machine!

                  And boy is it frustrating!

                  https://github.com/ilammy/msvc-dev-cmd/issues/63

                  Whee.

                  Currently making Sully: A Very Serious RPG: http://sullyrpg.com

                  1 Reply Last reply Reply Quote 0
                  • bengrueB Offline
                    bengrue
                    last edited by

                    Build automation tasks continue!

                    Did you know that github no longer provides free branch protection for private repos? It’s true!

                    Just $44/year for everyone who’s a collaborator if you want this useful feature!

                    …so if you got an email saying you were disconnected from one of my projects this week: I still love you. ❤

                    Currently making Sully: A Very Serious RPG: http://sullyrpg.com

                    bengrueB 1 Reply Last reply Reply Quote 0
                    • bengrueB Offline
                      bengrue @bengrue
                      last edited by

                      @bengrue Update: I think I fixed the website in the hackiest way possible.

                      I neither know why nodebb stopped serving the its critical js/css files, nor do I particularly care after spending way too long fixing them by stapling them into place.

                      Internet.
                      Of.
                      Shit.

                      Currently making Sully: A Very Serious RPG: http://sullyrpg.com

                      bengrueB 1 Reply Last reply Reply Quote 1
                      • bengrueB Offline
                        bengrue @bengrue
                        last edited by

                        https://www.youtube.com/shorts/D31SGqZV-9o

                        Breaditor UI Progress!

                        Currently making Sully: A Very Serious RPG: http://sullyrpg.com

                        1 Reply Last reply Reply Quote 1
                        • bengrueB Offline
                          bengrue
                          last edited by

                          Today’s gruedorf: I spent like 10 damned hours figuring out what was wrong with the nodebb install ;_;

                          (an upgrade made it so it was no longer upgrading to HTTP2 to stream in the js/css. The web was a mistake.)

                          Currently making Sully: A Very Serious RPG: http://sullyrpg.com

                          bengrueB 1 Reply Last reply Reply Quote 0
                          • bengrueB Offline
                            bengrue @bengrue
                            last edited by

                            And I added some buttons to the bottom of the main page!

                            ea9169b5-cef9-4cbc-afc6-593538054c26-image.png

                            Of note: the “V” is a link to the (very barebones) VERGE Repo.

                            Currently making Sully: A Very Serious RPG: http://sullyrpg.com

                            bengrueB 1 Reply Last reply Reply Quote 0
                            • bengrueB Offline
                              bengrue @bengrue
                              last edited by bengrue

                              It’s been an annoying few weeks for me, but here’s some stuff I’ve done:

                              • Spent way too much time learning about the horrible state of sending email in these hellish after-times
                              • Set up a new mailing list and ported all the mails over from the old service
                              • Updated https://breadbros.com/ with links to wishlist Sully and to join the mailing list
                              • Updated the site with more videos and put the videos higher up and added calls to action for wishlisting
                              • Collected all of the pre-orders into a list finally (This… was a 10-year outsatnding task)
                              • Collecting new screenshots and videos to start actually making some noise

                              So. That’s… me.

                              Edit: oh, I also almost fixed the account verification/recovery stuff but that’s all tied into “wow it sucks these days.” So that’s… still in progress

                              Currently making Sully: A Very Serious RPG: http://sullyrpg.com

                              bengrueB 1 Reply Last reply Reply Quote 0
                              • bengrueB Offline
                                bengrue @bengrue
                                last edited by

                                • Almost done with the transaction email work for vrpg
                                • Captured video fo Sully’s Attract Mode and Second Trailer

                                Currently making Sully: A Very Serious RPG: http://sullyrpg.com

                                bengrueB 1 Reply Last reply Reply Quote 0
                                • bengrueB Offline
                                  bengrue @bengrue
                                  last edited by

                                  Started posting videos on video sites…

                                  https://www.tiktok.com/@breadbros_games/video/7310402346960440619

                                  https://www.instagram.com/p/C0o2ZBhNWtg/

                                  Currently making Sully: A Very Serious RPG: http://sullyrpg.com

                                  bengrueB 1 Reply Last reply Reply Quote 0
                                  • bengrueB Offline
                                    bengrue @bengrue
                                    last edited by

                                    Wrote the first draft of the first-ever Breadbros newsletter post!

                                    (Should be coming out early next week after Ustor gives notes/feedback)

                                    Currently making Sully: A Very Serious RPG: http://sullyrpg.com

                                    1 Reply Last reply Reply Quote 0
                                    • bengrueB Offline
                                      bengrue
                                      last edited by

                                      …wtf how did a new thread get made I am bad at internet

                                      New post here:
                                      https://verge-rpg.com/topic/259/the-gruedorfing-must-continue

                                      Currently making Sully: A Very Serious RPG: http://sullyrpg.com

                                      bengrueB 1 Reply Last reply Reply Quote 0
                                      • bengrueB Offline
                                        bengrue @bengrue
                                        last edited by bengrue

                                        Did y’all know running a business is work?

                                        This past week I’ve:

                                        • finalized the Breadbros Logo
                                        • done a lot of project management/triaging from internal testers
                                        • done some hiring of new art contractors
                                        • done a LOT of removing business-related services from my personal cards to the company card
                                        • designed/ordered some stickers for conventions
                                        • set up my laptop for development again
                                        • set up a new ubuntu build machine (ongoing)
                                        • posted some social media
                                          (please follow us on https://www.tiktok.com/@breadbros_games )

                                        and… I’m sure I’m missing so many other things!

                                        And wow I need to start listening to my monday calendar even to post here

                                        Currently making Sully: A Very Serious RPG: http://sullyrpg.com

                                        bengrueB 1 Reply Last reply Reply Quote 0
                                        • bengrueB Offline
                                          bengrue @bengrue
                                          last edited by

                                          @bengrue Today’s gruedorf…

                                          …getting vrpg back up, once again

                                          Currently making Sully: A Very Serious RPG: http://sullyrpg.com

                                          bengrueB 1 Reply Last reply Reply Quote 1
                                          • bengrueB Offline
                                            bengrue @bengrue
                                            last edited by

                                            Of minor import:
                                            Got vrpg back up again. What a precious little baby this site is (if I upgrade mongodb it gets sad. sigh)

                                            Of way cooler import: we’re getting more animations into the game! Woo. Check it out:
                                            https://www.tiktok.com/@breadbros_games/video/7395356916173638955
                                            https://www.tiktok.com/@breadbros_games/video/7406824522042641706

                                            Of major import:
                                            I’m on two panels at PAX this coming weekend:
                                            https://west.paxsite.com/en-us/schedule/panel-information.html?gtID=864566&panel-name=Great-Developers-Steal-The-Influence-of-Multimedia-on-Video-Games-13-andhttps://west.paxsite.com/en-us/schedule/panel-information.html?gtID=864824&panel-name=Eating-Wall-Turkeys-A-Retrospective-on-Food-in-Games-

                                            …and as such I’m working VERY hard to get the Linux Demo for Sully up before then so I can do a public demo release

                                            Let’s see if it happens

                                            Currently making Sully: A Very Serious RPG: http://sullyrpg.com

                                            bengrueB 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post