[GRUEDORF] Grue's Sully Updates Thread
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I made this!
https://github.com/mcgrue/scripts/blob/main/bash/killport.sh
killport() { if [ $# -eq 0 ] then echo "Missing port argument" return fi; output=$(lsof -t -i :$1) echo "found the following processes on port $1 : $output" for i in $output do echo "attempting to kill $i" kill $i done echo "done murdering ports" }
…because I was killing things a lot. Surely in about 2 years the time investment will pay off.
Why?
Because I spawned THIS MANY windows trying to make this:
…Why is bash so hard?
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Sigh. Yes, I know, vrpg.com. I know.
So, what have I been doing that I can talk about?
Let’s go to the github!
Yeah, definitely been working on stuff. There was a bit of a three week period of nothing end of March/beginning of April all around my wedding. Funny that.
I added some bash scripts to my scripts repo, and created a twitter bot that suggests a randomly generated pokemon to draw daily!
https://mobile.twitter.com/todays_starter
(Also I did 38 private commits)
In april I made a syntax highlighting file for exoscript, the scripting language of the upcoming game I Was A Teenage Exocolonist!
That was fun.
(Also I did 106 mysteeeeeerious commits…)
In May I worked on a “clean template” for electron projects (and Breaditor will be ported into it for a badly needed electron upgrade), I vetted some new web frameworks (next.js and remix.js), I learned how to make chrome extensions and submitted a patch upstream to the open source web-clipper project like a good citizen, I learned me some CMAKE and learned to use github actions for build automation!
And I did 107 MORE private commits. DUN DUN DUN.
(No you may not see them.)
And so far this month I’ve continued work on the electron template, investigated base windows API stuff, augmented chrome extensions for my own use, and submitted a pull request upstream to make the news-feed-eradicator chrome extension better (it was missing mobile.twitter.com from its eradication…)
So there!
I’m no longer losing for a week.
How about you?
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MYSTERIOUS
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Today on “What’s Grue Done This Week He Can Talk About?”
So, one of my side projects is autobard.org, which is a fun word-based art project I work on with Brianne “Tank” Hughes on monday evenings.
Tonight we created a “dictionary unbullshifier” script to clean up a word list we found and decipher those cryptic ‘p.p. & a.’ type things you see in the parts of speech indicator. I think this would become “past participle” and “adverb” in the “actually is:” boxes, but I’m not the Master Linguist so we’ll find out next time when Bri and I work through the list!
Of note though is that there’s definitely a lot of human error in this dictionary! Did you know there’s no ISO standard for english and errors enter datasets all the time?!
Also Bri is very fond of saying “Parts of speech are all made up.”
Anyways: Why are we doing this?
…We’ll tell you later!
(This is what the form looks like:)
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Aaaaaaand… we’re back!
What did I do this week?
- I had verge-rpg.com hacked by Chinese spammers! (how do I know? because /root was owned by www-data and several websites were serving like a gig of Chinese spam.)
- I… have been resurrecting the box since. And now verge-rpg.com is back! But I’m nowhere near done.
At least I have nightly backups this time -_-
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@bengrue (A week later, and I’m still repairing things with the new server -_-)
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Aaaaand I’ve restored everything.
I think.
Jesus.
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OKay, and now https://repo.verge-rpg.com is publically available to anyone logged into this forum!
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This week in Things I Can Talk About:
…I made a webapp for tracking whose turn it is for cleaning the litterbox in my house?
Look, I’m still playing catchup on tasks from all the setbacks from the server work and housework. I’m just about getting done with professional work and games work may continue apace shortly.
AND MOST OF THAT IS SECRET STILL
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Also, although I can be a good graphic designer, there’s a difference between can and will.
I chose to stay “no”.
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What have I been doing lately?
Making a custom C++ UI system for the current game project!
Basically bringing the concepts of Sully’s C#-based McGrender engine that Ustor and I have developed over the years and making it work in a C++ SDL2 context.
It’s going surprisingly well, but I’m annoyed I’ll have to make a drop down menu >: (
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Today’s update!
In the last two weeks I’ve:
- Fixed some bugs in Breaditor
- Been working on a event-driven C++ UI system
- Been learning unique_ptr<> for the first time to deal with fixing ownership/lifetime issues for said UI system!
- Lost 5 lbs (idk does that count?)
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Okay, okay, okay. I’ve been losing Gruedorf since the end of August. I promise I’ve been busy though:
I mean, October was a little light but LOOK at all those COMMITS!
Anyways, can’t talk about all that. Let’s see, what have I done?
Since the last update I’ve:
- Worked with Ustor to debug some pipeline issues building the Sully Demo
- Recruited Demo Beta Testers
- Set up infrastructure for testing feedback
- Done a bunch of legal stuff for the company
- Recruited an illustrator to work on the marketing assets for Sully
Wow, did you know there’s tons of stuff to game making that ISNT making games? I hate it!
Out of professional courtesy I won’t post WIPs of the marketing art. It’ll be done soon! :3
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What have I been doing this week?
I’ve been turning my beefy windows machine into an automated build machine!
And boy is it frustrating!
https://github.com/ilammy/msvc-dev-cmd/issues/63
Whee.
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Build automation tasks continue!
Did you know that github no longer provides free branch protection for private repos? It’s true!
Just $44/year for everyone who’s a collaborator if you want this useful feature!
…so if you got an email saying you were disconnected from one of my projects this week: I still love you.
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@bengrue Update: I think I fixed the website in the hackiest way possible.
I neither know why nodebb stopped serving the its critical js/css files, nor do I particularly care after spending way too long fixing them by stapling them into place.
Internet.
Of.
Shit. -
https://www.youtube.com/shorts/D31SGqZV-9o
Breaditor UI Progress!