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    Topics

    • bengrueB

      The Gruedorfing must continue

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    • bengrueB

      Emailer has been fixed!

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      Thanks for getting the verification flow sorted out. The middle post raises a practical concern: if someone clicked one of those broken verification links before the fix landed, will re-requesting a new email overwrite the old token, or could they end up with two pending links and confusion about which one works? Also worth confirming account recovery went through the same fix, since you mentioned both in the opening and only verification in the final update. No rush, just want to know what to expect if it happens again.
    • bengrueB

      The VERGE Repo!

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    • bengrueB

      A snapshot of Jan 2000's verge-rpg.com front page D:

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      bengrueB
      (I don’t think this theme was ever public, but the content is real!)
    • bengrueB

      Updated site!

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      HatchetH
      2 Factor! Awesome! Pulling Verge into the 21st century kicking and screaming!
    • bengrueB

      GRUE DORF

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    • bengrueB

      Test test test

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      bengrueB
      @bengrue said in Test test test: https://www.youtube.com/watch?v=dQw4w9WgXcQ https://www.youtube.com/watch?v=dQw4w9WgXcQ
    • bengrueB

      [GRUEDORF] Grue's Sully Updates Thread

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      I queued up 3 weeks of social media posts in Fedica in prep for an imminent Demo announcement! It was 2 hours for 13 posts which is less than 10 minutes per to queue up (which is pretty good) but it discounts all the image/video collection time too The less glamorous part of gamedev -_- I mean: look at all them! https://x.com/breadbros https://bsky.app/profile/breadbros.com https://mastodon.gamedev.place/@breadbros https://www.instagram.com/breadbros_games https://www.threads.net/@breadbros_games https://www.tiktok.com/@breadbros_games https://www.youtube.com/@BreadbrosGames Oh also did some build system work and tried (unsuccessfully) to diagnose the OSX auto-crash problem
    • bengrueB

      So, is anyone working on any VERGE games right now?

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      @bengrue so I’m not working on any VERGE games techincally… unless updating old ika games sorta counts? In which case I still intend to finish updating Winter with its rebalancing. Currently I am working on a little 2d topdown Starship sim in Godot, mostly just to try and learn more about how it works! It’s turning into a good exercise. I would love to get back to the Verge museum project and get more games working and added to it. Maybe soon!
    • bengrueB

      VERGE Games with Battle Systems

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      Also, there’s a tactical (you can move as well as attack) battle system in Beyond Babel (winv2, game by Lucid Dreams - Choris, Infey) [image: v3B2YYn.png]
    • bengrueB

      Toen and I just watched Sully together...

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    • bengrueB

      Castle Heck (The IRC Server)

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      bengrueB
      It’s this one. MLK day!
    • bengrueB

      Hang out on our Discord?

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      I’m in the same boat as the Wisconsin lurker — curious about the channels before jumping in. Weeknight activity matters to me too, since I’m usually only free later in the evening. Does general chat tend to be where most of the conversation happens, or are there quieter spots for reading-focused topics? I’d rather ease in than dive into a busy room. Appreciate the permanent invite, that makes it easier to take a look when I have a free stretch.
    • bengrueB

      Sully: A Very Serious RPG

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      bengrueB
      @bengrue said in Sully: A Very Serious RPG: 0_1545872189895_SullyRPG-OpeningTitle It didn’t! How about this screenshot of Mt Jujube’s exterior, art by Hyptosis! [image: 3cppXGv.png]
    • bengrueB

      VERGE-RPG Blog

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      Sorry about the downtime; there was a server reboot and I hadn’t set up the site to come up without manual intervention yet. Whoops.
    • bengrueB

      Oh jeez, I deleted the old site.

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      Checking that the links resolve is a good call before this gets buried. I’d also test the v2 and v3 pages on a couple of different browsers, since archived static docs sometimes break when relative asset paths are gone. On the changelog point, even a plain list of what each version changed would be useful alongside the regenerated docs. If anything else turns up from the old site, a simple index page linking the snapshots would keep people from assuming it’s all gone.