Hi! What's everyone up to these days?
kildorf last edited by
I went and made my own engine and released a game with it. Nothing big, just a little freebie on itch – https://speveril.itch.io/simplequest. I’ve got plans for more engine work (maybe even a release that other people can use!) and more games there.
The engine is pretty different than Verge in a lot of ways, but its design is definitely informed by Verge… stuff I liked and stuff I didn’t like as much.
I’m also still occasionally helping Grue with Sully but I’m kind of a flake there. Sorry, Grue.
It’s Darien. Good to see you again. Cool to see you’ve been working on the games industry!
While I never got into programming back in the verge days (mostly just made pixel art and messed around with MapEd or the various sprite editors people made), I eventually went back to school and became a programmer. Currently working as a full stack web developer in SF.
I didn’t do anything video game related for a while but recently started making my first game as a programmer in Godot: https://twitter.com/snowflakestudio . So that’s been fun.
Eldritch05 last edited by
I’ve been a lot of things over the years. Funny what a recession can do at the start of your career. At present, I’m the corporate training manager for a logistics company. Which is nice, since it’s a job that pays a professional wage and still ends at the end of the day so I can do other things. Like make games, or act in community theater.
I’m also a husband and father of a four-year-old (who I swear hasn’t stopped running in this airport play area for the hour I’ve been sitting here.) Both are very supportive of my creative endeavors. My daughter likes to draw or color at her desk while I’m “building” at my computer. My wife mostly tells me it’d be easier just to write a book, but is thrilled I’m finally publishing something after seeing all the projects I never finished.
M_Dragon last edited by
I’m still playing around with the story a bit, but Kildorf’s Simple Quest inspired me to keep it short and sweet. I guess this’ll be a test of my not-so-great-but-developing pixel art skills too.
Anyways, it’s great to see this place alive again. Here’s to finishing projects!
choris last edited by
Some folks may remember me from the 98-02 Verge2 era. That was high school for me and in those days I was big into playing and making JRPGs. I made a handle of Hours or Verge games, but no big releases. I think the most well received was Beyond Babel which was sort of a top down 2D pixel art homage to Fallout 1.
Creativity wise, I’ve never quite gotten back into game dev as intensively as I did in the old days. I toyed with making a Metroidvania in the Godot engine maybe a year ago, which was fun. Mainly my creative energy has been focused on science fiction / fantasy fiction writing. I spent 2014 to 2017 or so writing seriously in my free time, and ended up getting a few short stories published. My best piece is probably a short story I sold to Compelling Science Fiction, a Bona Fide professional market.
Lately I can’t seem to find the time (or gumption rather) to focus on much other than work or family. Although I plan to pick up a new or old hobby once the youngest gets a bit bigger.
Feel free to follow me on Twitter @aaron_a_wright. I follow a few other Verge guys I’ve found from the old days. Can’t say I’ll post much!
bengrue last edited by
How does this thread have 1500 views and only seven responses?
That’s a lot of bots visiting!
kildorf last edited by
@bengrue said in Hi! What's everyone up to these days?:
That’s a lot of bots visiting!
Some people are just shy, Grue.
Hey there guys ,
Bluestar here (Matt) , just wanted to say hello - I miss verge! Lots of good memories from my pre- and high school days. I really value what I learned from some of the people involved with verge. Many good times in front of a computer screen. Part of me wishes I had pursued video game art as a career.
My wife and I just moved into New York state. Hudson valley area. I’ve been tattooing full time and make a living from my art for ten years now. I spent a lot of time doing portraiture , since moved on… I am doing a lot of work with stain on wood nowadays.
I really miss being involved in the creation of video games. I still play games frequently, recently I’ve been loving hollow knight. I’d absolutely love the opportunity to make some art for video games . I don’t have a lot of digital art experience, although if I had to create tile set and sprites I don’t think that the software would be too complicated. I really still love pixel art.
I had a long battle with alcohol abuse, stayed sober for three years and now I’m trying my hand at controlled drinking. My mind is my worst enemy. I have good days and bad days but frankly I am blessed.
Miss you guys, hope I hear from y’all more on this board. Check me out on Instagram if you want . @cloranthy
Sheng Gradilla last edited by
Worked for EA several years, got some health issues because of the stress and everything. I have mostly recovered, currently at a temporary job, and working on a new project, more ambitious than previous ones, but using some nice tools to organize my work (https://www.worldanvil.com). It’s titled “Record of the Dragon Goddess”
It’s about a world created by a Dragon God, and how things don’t go as he expected. The story follows the actions of his two offsprings, Amaxis and Draxenath, as perceived from the mortals’ perspective. I have been working on an “Interview with the Dragon Goddess” as a form of introductory series of texts.
Record of the Dragon Goddess blog
I hope to join you on Discord soon.
patricicarnegie last edited by
This post is deleted!