Categories

  • Announcements regarding our community

    5 Topics
    22 Posts
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    Glad the Verge3 docs uploaded cleanly. Since the old site is gone, it might be worth checking whether anything else was hosted there before people assume it’s lost for good, like changelogs or older version snapshots. If you only needed v2 and v3 regenerated, that sounds like the main gap is covered, but I’d double-check the links resolve before the thread gets buried.
  • A place to talk about whatever you want

    21 Topics
    92 Posts
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    The point about the ham bone carrying enough salt on its own is easy to overlook, especially if you’re used to seasoning everything as you go. I hadn’t considered that a little diced ham could work as a flavor base rather than the main event, which seems like a sensible middle ground for anyone hesitant about it. It’s also interesting that the Sazon Culantro y Achiote shows up in a Madison Hispanic foods aisle; it suggests availability varies more by store than by region, so checking locally before ordering makes sense.
  • Blog posts from individual members

    18 Topics
    314 Posts
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    The part about brainstorming the game idea together sounds like the real reward there — that kind of back-and-forth is where a project actually takes shape. On Skyburrower, finishing the death screen before adding more levels seems wise; a clean retry-to-world-map loop is easier to test in small chunks than a half-built upgrade screen. Curious whether the coin economy is tuned yet, or if upgrades are still placeholder numbers while you get the core loop feeling right.