A new GrueDorf blog appears! slimehunter is struck by a strange mood! slimehunter withdraws from society... slimehunter begins work on a roguelike!
This is going to be a relatively short post, but I mainly wanted to start it out to get myself motivated.
So I started a new project...
It's an Angband variant!
It took me hours to figure out how to get the darn thing running on a modern version of Visual Studio .NET but I finally managed to compile it after hours of troubleshooting dependencies and DLLs and such. I should probably also mention that I have little-to-no experience with C/C++ so this is going to be fun.
Anyway my ultimate goal is to have a fully functional Angband variant (sort of like a total conversion mod?) which draws inspiration from some sources like Beowulf but in a more modern setting. I also want to try to add controller support if possible, which seems more intimidating every time I think about it, but I guess that's what I get for trying to learn yet another engine.
My gripe with traditional roguelikes running on modern hardware is that they usually lack great UI or are not too approachable (and yes I know what purists are thinking already. fight me). I'd also like to add a few new features other than the controller input, which I'll probably work on first, but baby steps for now until I can gain a better understanding of the language and the project source code.