File uploads and downloads working again. posted by mcgrue on 2011-08-03 08:01:18
Server maintenance is fun!

We apologize for the convenience.

That's the royal we. It's just me. I'm the sorry one.
 
 
Server port nearing completion; You can log in again. posted by mcgrue on 2011-07-15 16:14:50
Sorry about the annoyance around here lately. Hopefully my emails to those of you who contacted me with V3 questions were helpful enough in this winter of our discontent downtime.

The files are still as of yet unavailable. I think I'll be bringing everything up later today. I may pass out from exhaustion, though. ;)
 
 
Downtime woes. posted by mcgrue on 2011-07-06 13:29:56
This website, and many of my others, is on a VM that zeromus has colocated.

The company that he's been going through is awful and should be dragged through the streets and shot.

In lieu of the week of downtime I just had that was started by an unannounced restart and the problems caused by that, I'm in the process of moving verge-rpg and all of it's little brothers to a... cloudier host.

We apologize for the inconvenience.
 
 
New v3 executable for PC. posted by mcgrue on 2011-03-25 13:52:58
Overkill was kind enough to cut a new version of v3 for PC users. The download is available at:

http://verge-rpg.com/downloads/verge-3-2b-march-24-2011

(A Mac build is pending.)

Brief changelog:
* verge3 has minor bugfixes and the vx library (docs: http://www.bananattack.com/vx/ ) which aids immensly in Lua use is now packed in.

* 64-bit compatible versions of maped3, and the other tools (CHRMAK, PackEd)
 
 
Downtime Apologies posted by mcgrue on 2011-02-09 13:24:02
There was a six-hour outage window last night.

Our colocation facility was moving.

We apologize for any inconvenience this may have caused.
 
 
New Project In the Works posted by Kildorf on 2011-01-30 20:46:38
Hey everyone, I finally let other people know what I've been working on this week, and Grue suggested I let you folks know too.

It's still in the very early stages, but I am building a map editor in the Verge engine itself. Why? Well... long story short I was having problems with Maped3 and I've been wanting to do this anyway since we've never had any sort of toolchain for Mac or Linux.

I would love to include screenshots here but something messed up with the galleries. Instead you'll have to go find them in amongst my ramblings over at my blog...

Check out "Two New Projects" on Kildorf's blog

As I say in the post there, if you try it out (or even if you don't) and you have any questions, comments, requests, etc, go ahead and let me know in the comments here or on my blog.
 
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Probably something like an adventure game. Great storytelling. Compelling arts. Outrageous overstatements. Try it!
Now it's for Mac!!! The first release from Silhouette Games, Lost Dog is a Visual Novel about a young boy named Billy who loses his dog Moomis. This release contains all (or at least most) of the components necessary to creating a full visual novel ...
The first release from Silhouette Games, Lost Dog is a Visual Novel about a young boy named Billy who loses his dog Moomis. This release contains all (or at least most) of the components necessary to creating a full visual novel game. We hope that y...
Official engine release of Verge 3 for Windows, on March 24, 2011. Includes Verge 3.2b, the first version of Verge 3 to allow emulated fullscreen for non-native resolutions, a version of maped3 that works on 64-bit machines, the vx library for developing ...

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