New Project In the Works
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Hey everyone, I finally let other people know what I've been working on this week, and Grue suggested I let you folks know too.

It's still in the very early stages, but I am building a map editor in the Verge engine itself. Why? Well... long story short I was having problems with Maped3 and I've been wanting to do this anyway since we've never had any sort of toolchain for Mac or Linux.

I would love to include screenshots here but something messed up with the galleries. Instead you'll have to go find them in amongst my ramblings over at my blog...

Check out "Two New Projects" on Kildorf's blog

As I say in the post there, if you try it out (or even if you don't) and you have any questions, comments, requests, etc, go ahead and let me know in the comments here or on my blog.

Posted on 2011-01-30 20:46:38



Even better, I assume that it works on local maps? That should make it much better for multi-game development. One of my least favorite irritants while working on multiple VERGE games is that Maped would always tend to save into the directory of the last game you were working on. Very easy to overwrite the maps of one game with the maps of another, especially if they had maps of the same name.

All told, it's a much better idea than having a seperate map editor anyway.

Posted on 2011-02-07 07:33:19 (last edited on 2011-02-07 07:37:17)

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