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Demo Alarm: Serinor
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posts:
643
Registered:
2000-11-10
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Good news, everyone! Apparently Gayo escaped injury from the terrible destruction wrought by his computer. However, he seems to be a shadow of his former self, wandering on and off the Internet; he clearly did not escape unscathed. So once again, you'll have to put up with me!
Demo Alarm The Epic of Serinor (year 2.5 release)The Epic of Serinor, by Eldritch and company, depicts the adventures of a group of heroes out to save the world! Unlike your average run-of-the-mill heroes, these folks are tasked to do what really should be Plan A more often: to bring together as many of the world's peoples as possible to present a united front against the looming menace*. Serinor is a solid, classic RPG — it will, for some of us at least, dredge up fond memories of constructing a group of characters and then leading them on to greatness!
As I mentioned, you'll start the game by building a party of human characters from various classes as a group of adventurers being hired by the Church to deal with this looming menace thing. From there, you'll have the general plan explained to you, and then set loose to hopefully-not-screw-up-too-much. You're tasked with convincing the various (and not necessarily friendly!) races of the world to get onboard with the plan.
The gameplay is what you'd expect from an RPG, with the usual walking around, fighting monsters, and so on. Serinor doesn't pull punches though; at first you'll find that you have to stick fairly close to town to make yourself more powerful before striking out too far. Once you get underground, you'll find that torches are more than just a convenience. Overall, Serinor expects more from you than the average bear console-style RPG, but if you've never played this sort of game before, give it a chance. Some rewards are more sweet when you've fought tooth and nail for them!
Give it a shot. You'll enjoy it!
* Looming menaces are, after all, much like spoiled children.
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My site: Gearleaf - Redesigned and back in Gruedorf
McGrue is my eternal nemesis, even if he does tend to wuss out and not, y'know, make games.
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Demo Alarm: Serinor
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posts:
71
Registered:
2001-08-28
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Quote: Originally posted by mcgrue
But really, kids, you should all play some Serinor. And then post about it here to make Eldrich feel all warm and fuzzy.
(Or, alternately, don't. In the case that you want to make him cold and despondent!)
Oh, don't worry. I'm cold and despondent already, and it has more to do with the sheer amount of work this game requires than any sort of lack of response here.
Thanks for the review, Kildorf. You were probably overly kind on most points, and I really appreciate it. (The game gets easier after you get into the teen levels, I promise.) The past weeks have been busy ones, and I added a few things I didn't realize how much Serinor needed them until they were in. Namely, a simple quest log and in-game world map.
Serinor's still on schedule to meet my planned next release for its third anniversary September 5. By that point, all (but one of) the races will be recruitable and the heroes can progress onto the business of actually saving the world. Imagine that.
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